
i've probably spent 100 hours on games just by leaving it in the start menu. hell i can spend 2 hours just customizing graphics and characters. These are initially broken down by category, which you can expand to see specific written notes left by players.This is actually an excellent addition to address some concerns about refunding digital games BUT! wouldn't it make more sense to have the return window LARGER based on customer reviews and the total length of the game? some games require more than 2 hours to really be able to dive in. Refund ReasonsWhen viewing refunds, you can look at details of what players had to say when they requested a refund. So you are likely to see higher rates following a discount where sales of the game may have dropped back to lower levels but some number of the players that purchased during the sale are seeking refunds. The week view may be quite volatile, especially in the weeks following the launch of your game and after discounts. The reasons that players indicate then are useful for understanding some of the factors that might go into the refund rate your game has.

Refund rates can vary considerably from game to game depending on that game's history, launch, price, player expectations, and many other factors. Refund RateThe refund rate is simply the number of units returned in a given period divided by the number of units purchased in that period. The data provided is made up of general refund numbers and a rate, as well as reasons that players have specified when seeking a refund. Stats ExplainedYou can select between recent week/month/lifetime to see various views of your refund activity.

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